Amanda Kerri over at Rock, Paper, Shotgun wrote this rather long winded article about how video games aren’t addressing the issue of slavery and when the industry does, how they can improve on it. Firstly am I the only one seeing the double standard here? Remember when the very same video game journalists accused The Witcher 3 developers of not properly representing people of color making them racist? I remember. To suggest that a game and its developers which clearly opposes racism is racist is missing forest for the trees. But that is a discussion for another time. Remember when Mafia 3 accurately portrayed the world of Southern America in 1968.
And it’s accompanying racism and intolerance? Remember how the media reacted? I do. Accusing Hangar 13, 2K Czech and Mass Media Games of being secretly racist and sexist in their depiction of the “good” old days of racism and bigotry. And that the racism is incongruous to how things actually were during the time and place it’s set in. And then these very perpetually outraged cannot understand why video game developers and publishers don’t capitulate to their every demand and whim. Because they are fucked if they do and fucked if they don’t because there is never pleasing these people no matter how much bend over to accommodate them.
[Editorial Note:] These people must have eaten a lot of paint chips when they were kids, didn’t they? That is the only way I can parse and compile these levels of hypocrisy and idiocy.